Most of what I'm saying right now I copied from the first guide I made, except it's very abridged. You'll get better at sprite creation with practice, and can develop your own style and rules. using the above heads as a reference for eye and mouth placement may help, varying on how non-human the face looks. slight pixel shifting up for the head will allow the character to look taller and the body section to be shown better, but be careful of having the sprite bleed into the above row. Maybe select all pixels in exactly one row, put a dot in the bottom corner and align the dot with the new row's bottom corner. In endless, all characters can have and will have same maxed stats. Game Changer is the first ever mod I made in term of changing many aspects. there are a lot of characters I wouldnt put in the same tier and Ive actually played with some the characters in 'Havent Seen' tier. Download Browse all chevronright Browse all chevronright Recently added. The tier list is really old and outdated though. If possible, copy a row and paste it to help get a reference as to what you're doing. Caveman, Hermit and TLB (The Last Bodybuilder). a head that's off-center will look weird. use a select action to select only the pixels in the row you are trying to make. It's related to their specialtype ID is for the code. Keep how far from the top they are in mind. We discuss Nintendo Switch Online, DKC Tropical Freeze, Raging Justice, Death Road to Canada, God of War, Detroit: Become Human, Shantae & more. Go into the gfx -> chars folder and edit the dr2c_special_chars file using your image editing software.
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